
Call
Start with the people. Video stays the main event.
The interface stays out of the way until the experience needs it.

Start with the people. Video stays the main event.

Pick the experience that fits the night.

Roles, clues, prompts and events enter the call as you need them.
Different people can know different things without leaving the room.
Experiences have designed states and outcomes. The Director does not invent authoritative game state.
The AI can choose or phrase an intervention, then the experience runtime validates what happens.
Camera, microphone, location and memory controls stay explicit and user-initiated.